School transmutation
Level alchemist 2
Casting
Casting Time 1 standard action
Components S
Effect
Range personal
Target you
Duration 1 round then 1 minute/level; see text
Saving Throw ; Spell Resistance
Description
This extract causes you to take on a pale, sickly pallor for 1 round. During this time, if you consume a potion, it has no effect. Instead, your mouth fills with a vile poison that you can spit onto a weapon as a free action. If you do not spit out the poison in 1 round, it affects you instead. The effect of the poison depends on the level of spell contained in the potion consumed (see below). If the poison is not used within 1 minute per caster level it becomes inert. You can only create one dose of poison in this way per casting of this spell.
Transmuted Poisons
The following poisons are created through the transmute potion to poison spell. The power of the poison depends on the level of the spell contained in the transmuted potion.
0-LEVEL POTION POISON |
Type poison, injury; Save Fortitude DC 10 |
Frequency 1/round for 2 rounds |
Effect 1 Dex damage; Cure 1 save |
1ST-LEVEL POTION POISON |
Type poison, injury; Save Fortitude DC 11 |
Frequency 1/round for 4 rounds |
Effect 1d2 Dex damage; Cure 1 save |
2ND-LEVEL POTION POISON |
Type poison, injury; Save Fortitude DC 13 |
Frequency 1/round for 6 rounds |
Effect 1d4 Str damage; Cure 1 save |
3RD-LEVEL POTION POISON |
Type poison, injury; Save Fortitude DC 14 |
Frequency 1/round for 6 rounds |
Effect 1d4 Con damage; Cure 2 consecutive saves |