Koden is a slim-looking young human, dressed nondescriptly and standing very slightly taller than most of his race. Despite his age, his complexion is quite rough, causing him to look perhaps a tad older than he is. He has a head of short, black hair, as well as a pair of eyes whose round, soft shape conflicts with their cold, sharp, grey colour. His face is quite long, with thin brows, a long, straight nose running down the middle, and a wide mouth with thin lips. His stance seems somewhat uncomfortable, and he has a tendency to fidget impatiently, often tugging at the leather strings of some of his (nonmagical) tin and iron amulets. He speaks in a low, soft voice, and is often prompted to talk louder by those around him. When he laughs or coughs, or sometimes even out of reflex when he shouts, he covers his mouth with his hand to hide a missing canine tooth.
He tends to wear his armour in public, hidden underneath a cloak and loose, dark tunic, both either grey, black, or dark brown. He also wears long boots, baggy hemp or linen trousers, and a stout, brown belt from which his weapons, pouches, and tools hang.
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Ability |
Score |
Mod |
Temp Score |
Temp Mod |
Strength |
12 |
+1 |
+0 |
+0 |
Dexterity |
20 |
+5 |
+0 |
+0 |
Constitution |
12 |
+1 |
+0 |
+0 |
Intelligence |
16 |
+3 |
+0 |
+0 |
Wisdom |
9 |
-1 |
+0 |
+0 |
Charisma |
13 |
+1 |
+0 |
+0 |
Temp Mod Used to track Magic Item bonuses etc
Armor Class |
|
Saving Throws |
Base |
Bonus |
Total |
Total |
Base 10 + 5 Dexterity +3 armor = 17 |
|
Fortitude |
+0 |
+1 |
+1 |
Flat-Footed |
13 |
|
Reflex |
+2 |
+5 |
+7 |
Touch |
15 |
|
Will |
+0 |
-1 |
-1 |
BAB |
Mod |
Total Range/Melee |
Initiative |
CMB |
CMD |
+0 |
+5Dex/+1Str |
+5/+1 |
+5 |
+1 |
+16 |
Skills |
Ranks |
Stat Bonus |
Class Skill |
Magical Bonuses |
Total |
C |
Acrobatics (Dex) |
+1 |
+5 |
+0 |
+0 |
+6 |
C |
Appraise (Int) |
+1 |
+3 |
+0 |
+0 |
+4 |
C |
Bluff (Cha) |
+1 |
+1 |
+0 |
+0 |
+2 |
C |
Climb (Str) |
+1 |
+1 |
+0 |
+0 |
+2 |
C |
Craft (Int) |
+0 |
+3 |
+0 |
+0 |
+3 |
C |
Diplomacy (Cha) |
+0 |
+1 |
+0 |
+0 |
+1 |
C |
Disable Device (Dex) |
+1 |
+5 |
+0 |
+0 |
+6 |
C |
Disguise (Cha) |
+1 |
+1 |
+0 |
+0 |
+2 |
C |
Escape Artist (Dex) |
+1 |
+5 |
+0 |
+0 |
+6 |
X |
Handle Animal (Cha) |
+0 |
+1 |
+0 |
+0 |
+1 |
X |
Heal (Wis) |
+0 |
-1 |
+0 |
+0 |
-1 |
C |
Intimidate (Cha) |
+1 |
+1 |
+0 |
+0 |
+2 |
C |
Knowledge (Local) (Int) |
+1 |
+3 |
+0 |
+0 |
+4 |
C |
Linguistics (Int) |
+0 |
+3 |
+0 |
+0 |
+3 |
C |
Perception (Wis) |
+1 |
-1 |
+0 |
+0 |
+0 |
C |
Perform (Cha) |
+0 |
+1 |
+0 |
+0 |
+1 |
C |
Pilot (Dex) |
+0 |
+5 |
+0 |
+0 |
+5 |
C |
Profession (merchant) (Wis) |
+0 |
-1 |
+0 |
+0 |
-1 |
X |
Ride (Dex) |
+0 |
+5 |
+0 |
+0 |
+5 |
C |
Sense Motive (Wis) |
+0 |
-1 |
+0 |
+0 |
-1 |
C |
Sleight of Hand (Dex) |
+1 |
+5 |
+0 |
+0 |
+6 |
X |
Spellcraft (Int) |
+0 |
+3 |
+0 |
+0 |
+3 |
C |
Stealth (Dex) |
+1 |
+5 |
+0 |
+0 |
+6 |
X |
Survival (Wis) |
+0 |
-1 |
+0 |
+0 |
-1 |
C |
Swim (Str) |
+0 |
+1 |
+0 |
+0 |
+1 |
C |
Use Magic Device (Cha) |
+0 |
+1 |
+0 |
+0 |
+1 |
Where X is Cross Class and C is a Class Skill
skills per level
Languages Known: Common. (no bonus languages.)
Feats:
Level 1 - : Point Blank Shot: +1 to atk & dmg at ranges up to 30 ft.
Level 1 - : Deft Hands: +2 bonus to Disable Device and Sleight of Hand.
Level 3 - : Description
Level 5 - : Description
Level 7 - : Description
Level 9 - : Description
Level 11 - : Description
Level 13 - : Description
Level 15 - : Description
Level 17 - : Description
Level 19 - : Description
Class Abilities:
Sneak Attack +1d6
Trapfinding
Racial Abilities:
+2 Dex (human)
+1 skill point per level
Lvl 1 bonus feat
Weapon |
Attack Bonus |
Damage |
Crit |
Damage Type |
Shortbow |
+4 |
1d6 |
x2 |
P |
Weapon |
Attack Bonus |
Damage |
Crit |
Damage Type |
Morningstar |
+1 |
1d8+1 |
x2 |
B+P |
Weapon |
Attack Bonus |
Damage |
Crit |
Damage Type |
Dagger |
+1 |
1d4+1 |
x2 |
- |
Armour / Shield |
Armour/Shield Bonus |
Max Dex |
Armour Check |
Arcane Spell Failure |
Movement Speed |
Weight |
Leather Armour |
+2 |
+6 |
0 |
10% |
30 ft |
15 lbs |
Armour / Shield |
Armour/Shield Bonus |
Max Dex |
Armour Check |
Arcane Spell Failure |
Movement Speed |
Weight |
Buckler |
+1 |
- |
-1 |
5% |
- |
5 lbs |
Slot |
Item |
Description |
Head |
Item name goes here |
Brief item description |
Face |
Item name goes here |
Brief item description |
Neck |
Item name goes here |
Brief item description |
Shoulders |
Item name goes here |
Brief item description |
Torso |
Item name goes here |
Brief item description |
Arms |
Item name goes here |
Brief item description |
Hands |
Item name goes here |
Brief item description |
Right Ring |
Item name goes here |
Brief item description |
Left Ring |
Item name goes here |
Brief item description |
Waist |
Item name goes here |
Brief item description |
Feet |
Item name goes here |
Brief item description |
Pack |
Item name goes here |
Brief item description |
List of Items Here:
Leather armour
Buckler
Shortbow
40 Arrows
Morningstar
Dagger
Backpack
Caltrops (1)
Crowbar
Flint and steel
Thieves' Tools (mwk)
Hooded Lantern
Oil (10 pints)
Belt Pouch
Bedroll
Hammer
Tent
Rope, silk (50 ft)
Waterskin
Disguise kit
Statistics of Items Here:
Spells per Day:
Spell DCs:
10+??+Spell Level=
Spells Known:
Orisons:
Level 1:
Character History or Personality information:
Koden Pett's life has not been one of very extraordinary events. Born into a family of paupers, he never had any ideas of a grand or even interesting life. Growing up in the slums of Arae'Saena, he quickly fell into poor company, as it were, and his childhood was littered with fights, pranks, and petty crime - all of these experienced, coupled with the distance of his parents, forced Koden to grow up quickly. Being particularly nimble, and quite clever, too, it wasn't long before he found work as a petty thief for a small, local guild. Although hesitant to go down this path at first, he eventually found that he was making significantly more coin than he otherwise would. At a very young age, he found himself easily affording drink and other luxuries his older brothers could only share sparingly. Impressionable as he was at this age, he decided to stay on this career path, being initiated into the guild alongside with a longtime friend of his.
Life as a professional thief had its upsides - even at 15, Koden was able to provide food and shelter for himself. It was not until later he began to understand the dangers and downsides to his line of work - indeed, by the time the gravity of his situation had occurred to him, he had seen his friend hang for theft, having been caught at a burglary they'd both helped commit. Koden struggled to deal with this loss, and eventually came to the enforcer who'd invited him to join the guild, hoping he could retire just as easily. This was not the case.
As such, Koden continued to work for this guild, until eventually he felt too dissatisfied with life as a guild thief. The work was too dangerous, and having at this point understood his own potential, he found that the ladder he could climb was far too short for his own designs, and so, one day, he simply vanished from his inn room, moving to an entirely different part of Low Town, leaving behind him his absent family, his guild, and all those he knew through it - but not the loot from his last job, which he had not yet shared with the guild. Having abandoned this life, he now hides, hoping that the men he used to work for will either forgive or forget his transgression.
Koden is no grand personality - he tends to keep to himself and not meddle in the affairs of others. He lacks any true personal ethos, and often seems apathetic and aloof. In addition, he can at times be both gruff, snappy and downright mean-spirited, but to most he is calm and polite.